![]() In Pac-Man’s case, home licensing fell to Atari. In those days, games would often be licensed out to two companies – one for arcades and one for home. Where Namco was the company to create the title, Midway was the company that it was licensed to in the US to handle arcade manufacturing, distribution and marketing. This launched a slew of clones and copycats seeking to bank on the fame of a player navigating a labyrinth eating/colelcting something while being chased by monsters. Pac-Man (1980) – Almost started as Puck Man, operators didn’t initially believe or understand the impact that this game would have, which would drive players crazier than Space Invaders had just a short time before. Otherwise, let’s take a trip down memory lane with all of the official arcade releases that the character has had over the years: There have been other remixes too that get into the Pac-Beat, so plenty of audio goodness to enjoy from the franchise. Unfortunately there is no new Pac-Man arcade release out right now from Bandai Namco, although the pandemic could be to blame for that. This was the hit song that the duo produced in the wake of said fever that swept society back in the early ’80s, so tune-in! One thing to post here at the top is here shortly from when I’m writing this, Jerry Buckner, of Buckner & Garcia, is hosting a livestream this morning (9AM PST / 12PM EST) to perform Pac-Man Fever. Much of this post will be recreating the 35th anniversary celebration post, with a few tweaks here and there. With May 22nd being the official launch day for Pac-Man, it’s time to celebrate 40 years of the lovable yellow dot eater – a day that should be celebrated with as much pop culture musings as Star Wars is on May 4th. Sure, Pac-Man wasn’t the first character representation ever made in the biz, but it could be argued that part of the phenomenon comes from the “personality” found in the game thanks not just to the gameplay, but also to the cutscenes that tell short, amusing stories from the Pac-Man world without having to say a word. That said, a variety of brands have created mascot style characters through the arcade medium over the years, and if I were to throw the question out there of “which character best represents arcades as a mascot?,” I’m sure a majority of respondents would answer: Pac-Man. That question is a little harder to answer because arcades just don’t work like consoles do – every dedicated game release is like a new console launch. Granted, both of those characters appeared in arcades before they did on their respective consoles, which takes us to the next point – Who would serve as a “mascot” for arcades? ![]() Two companies in particular created mascots that are still popular today – Mario for Nintendo, Sonic The Hedgehog for Sega. It was one of a series of 3 flip-top games with VFD screen and magnifying Fresnel lens.Back during the “Console Wars” of the ’80s & ’90s, big game consoles were known for their “mascots,” a game with a protagonist that served as the face of a particular console and brand. Gakken made a table top handheld game of Dig Dug in 1982. Namco ported Dig Dug to the Nintendo Family Computer in 1985. ![]() It runs on Namco Galaga hardware, and was published outside Japan by Atari, Inc.Ītari also obtained the license for home versions of Dig Dug, and released it for the Atari 2600, Atari 5200, Atari 7800, Intellivision, Apple II, Atari 8-bit family, VIC-20, Commodore 64, IBM PC and TI-99/4A. Dig Dug (ディグダグ, Digu Dagu) is an arcade game developed and published by Namco in Japan in 1982.
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